Battletech lance composition. Alternately, risk can be assumed and all 4 Mechs may be of a single type, for example four Brawling Hunchback-4G's (AC/20) with the player looking toward Sprint and Brace to best close the distance to Enemy Mechs before pummeling. Battletech lance composition

 
 Alternately, risk can be assumed and all 4 Mechs may be of a single type, for example four Brawling Hunchback-4G's (AC/20) with the player looking toward Sprint and Brace to best close the distance to Enemy Mechs before pummelingBattletech lance composition  Alpha Strike is about positioning

These books contain a plethora of information for use in your Battletech games and also are known to contain a few unique units that fit well within the source information. But realistically when building forces you can mix and match mechs according to any metric you like. This is the blessing and the curse of BattleTech. Defining the "average player" is also important because it serves as the baseline for the average difficulty of missions regarding mech lance composition and mech warrior skill levels necessary to successfully complete them. This is regardless if IS lance, Clan star, or CS/WOB level II. In the Battletech universe that we're talking about, Dropships are produced at a rate of around 9 a year across the entire universe. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. Battle Lance - Again, simple. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. It consists of a single 'Mech, aerospace fighter, tank or artillery piece, or a 36-man infantry platoon. but it really depends on your lance composition. What I'm after though are any apps or programs to make the process faster and easier than manually looking up a mech, its BV, then adjusting based on skills. Depending on who you are up against urbie heavy matches can be hilarious. Because it's a missle boat that has more potential damage to throw at you if under running the missiles was attempted (5 mlas vs 2 LRM10s). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. BattleTech is a slow-paced game across the board. Lance 1 - Flankers/Harassers. BattleTech (stylized as BATTLETECH) is a Turn-Based Tactics/Team Management Sim Mecha Game based on the classic tabletop game of the same name developed by Harebrained Schemes, a company founded by franchise co-creator Jordan Weisman, and published by Paradox Interactive. All Systems Nominal. I enabled my second lance but disabled the additional enemy/ally spawn. r/battletech. 5 Composition History. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. The Raven and Hunchback are popular for them, and the Enforcer and Victor are Capellan or FedRat depending on whose side of the border the mech factory falls on this year. . If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a. I went with a lighter blue and gray. BATTLETECH has a lot of achievements, at 128. I'm interested in their command lance, which is said to be four captured Clan omnimechs…The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. I'm on my first career play through and having a tough time choosing the right Lance composition. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. • 2 yr. Warhammer) or click the Randomize button and a list of units will be displayed. If aerospace, the companies are really called flights and there are 3 pairs of 2 in each (18 fighters total, 20 with command). It also employs its lighter machines with the Command Lance's light 'Mechs for scouting assignments. COMPANY (Co. No units in a Striker/Cavalry Lance may be of assault weight class or above. With Khaled leading a frontal attack, Grayson led a lance underwater by the opposite side. I've recently finished the campaign and I guess my question is from here on out is more tonnage the way to go? Does having something like a grasshopper leaping around in 4-5 skull missions remain viable? What about LRM boats vs just going with a 3rd bulwark killing machine? Traditionally I've been running a scout / lrm / 2 bulwarks and did just fine. A battalion is 3 companies, and sometimes a command lance. ago. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. zac Last edited by AVA MANGO TWO on Sun Jun 24, 2007 3:18 pm, edited 1 time in total. They are practically irreplaceable and destroying one is essentially a warcrime. Through salvage, all things are possible. The game was funded through Kickstarter, reaching all. Not quite, but the lance composition was a hodgepodge. What 4 would you pick for your typical team composition? Archer 2R with 2xLRM20 Cataphract 1X with UAC/20 + JJ (really just a one weapon mech)…These books contain a plethora of information for use in your Battletech games and also are known to contain a few unique units that fit well within the source information. Multi-shot is also efficient for removing dodge chevrons. Lance 1 - Flankers/Harassers. They're great for quickly generating a typical flavored force at lance and company level, but don't extend up in scale very well due to the limit of the 2d6 entries. BattleTech Dossiers: Jason Zaklan BD:JZ. That's usually a nice combo of firepower, armor and speed for how I utilize my lance to fight. Alpha Strike Lance Packs AS Lance Packs. Rest of weapons. Also throw the Raptor II in here. A 'Mech lance consists of four separate BattleMechs and are categorized based upon the average weight of the 'Mechs that comprise it (, light, medium, heavy or assault). At this point, I have a. If overall range is longer than the lead will keep lance at a distance and engage from range, while deploying fast movers to intercept incoming mechs. Intro. Getting into BattleTech, I've decided to start off plunging into the deeper end of the pool and picked up all the boxed sets released so far (Beginner's, Essentials, Armored Combat, and Clan Invasion). My thought are that most of Liao lances are light or medium, with light lance composing of Raven, two Locusts and Vindicator (or Catapult for getting good use of Raven), medium lance composing of 3 Vindicators and a Catapult or a Cataphract. Other forces use extended Lance's of 5 or 6 elements, again with similar offset numbers of different force composition elements It varies wildly, and unless you're being SUPER canonical and tight to lore, the details are a little meaningless IMHO, Alpha Strike has per-unit point value, I'd say do whatever you feel is about right and keep the PV. It takes a long time to travel to missions, to wait for mech alterations, to heal injured mechwarriors, to watch your mechs walk across the field. First Succession War []. One of the few exceptions to this rule is the strategic command Star, a formation first pioneered by Clan Wolf, but presumably based on the Star League's Air Lance formation. 50 -10%. Between 2808 and 2819, the lance composition is determined using two. My current lance is an Orion ON1-K, and a Longbow LGB-7Q. e. net earlier today and came across the notion of augmented armor lances (specifically, 2 battlemechs with four combat vehicles), which I think might be a fairly balanced way to apply them. But if you had to split up to cover objectives, I'd be worried about the fire and recon lances doing that job unsupported. And that also if fun. 4. Between 2808 and 2819, the lance composition is determined using two rolls on the Random Unit Assignment Tables per lance, and from 2820 lance composition is. 05 and add 1 == "z". Ral Partha introduced six lance packs in 1988 plus two more in 1989. 4v4 units Alpha Strike is faster than a 4v4 CBT. Looks great!! Good luck with school this term, may your studies be fruitfulThe Formation Abilities are in Campaign Ops, but those are unrelated to the weight makeup of Clan Stars, which are classified by the weight of the 'Mechs therein; those classifications are on p. There were good people, but some of the hyper competitive got nuts. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. The more options there are to choose from, and the more variables to calculate, the longer. So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. One mistake there and you’re gone. A Star is the basic building block of Clan military forces. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. limit. BATTLETECH. A Call to Arms A Call to Arms. brawler, Cavalry, fire support, recon). II. Makes for more even matches. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I started off where so many players gravitate early on- all-assaults, all the time- but over time developed a. It's not so much about the loadout (though that is very important) as it is about lance composition that works with your loadouts. 9K subscribers in the roguetech community. My friends and I, in our late 20s, finally admitted to each other a…Minimum Formation Size: Opposing Force Size: LNC25-02 Lancelot, 60 tons, 1236 BV2 (G3 P4; 1705 BV2) BNC-3E Banshee, 95 tons, 1422 BV2 (G4 P6; 1350 BV2) ASN-21 Assassin, 40 tons, 749 BV2 (G4 P6; 711 BV2) DRG-1G Grand Dragon, 60 tons, 1300 BV2 (G4 P6; 1235 BV2) BJ-1 Blackjack, 45 tons, 949 BV2 (G5 P6; 816 BV2) BJ-1 Blackjack, 45 tons,. Wolverine - Sgt. For example: 3 Goblins of various variants plus an MG-variant Goblin (5 squads in the MG-variant, 3 in the others for 8 total). de. Fixed an issue where the background UI was interactable during login or account creation. So I've been playing Battletech for almost a year and a half now and I have a deep affinity for the Inner Sphere. Currently running a draconis combine lance atm in my local battletech league which is mech lance on lance only. No Black Market access, even. So Charlie lance would get a Phoenix Hawk from Alpha and become a dedicated Cavalry/Scout lance for a company. " (according to the citation, this is from 2nd edition). That whole Flashpoint is veey easy, all the opponents have no armor. familiarity with the game goes a long way to avoiding this but early on you can just bumble your way into a bad lance composition. 234. Open the BattleTech save editor, give yourself the mechs you want to start with. As the result Alpha would function as a heavy breakthrough lance for slugging it out, while Bravo become a Fire Support lance with a. PsychoticSoul • 4 yr. Between 2786 and 2807, the composition of randomly-generated lances from the Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. Easy Mode: All of that stuff, except you’ll be exploiting the fact that Assault Mechs have extremely high BV even with few or no weapons attached. I managed to put together a Stalker, and with the poor speed I feel like it's limited to a back-line role - L Laser sniper or LRM boat. . Known Issue: a few cosmetic-only bugs still exist in this experience, but given the high-demand for ultrawide support we felt that these minor. I started with a fire support lance, leaving the Vindicator and the BJ but. Higher end mediums and heavies. because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. 3. The composition of some of the lance packs did vary depending of the year of manufacture. SLDF Phoenix Hawk (all the s/mlas) - Amazing backstabber/scout. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. BattleTech, 2nd Edition, came with a rulebook (with a proper cover) with gaming and 'Mech construction rules. The two "medium" lances will have to be 3 mediums / 1 heavy each. Even if it survived such session of bullying, its Stability likely became negative so it ends up on the ground. Just as the title says, I'd love to hear fellow players' ideal lance compositions and mechwarrior skills to complement them. A Level I is the smallest military unit in the Com Guards/Militia. « Reply #1 on: 10 July 2022, 12:33:54 ». Rules [] First Succession War []. . Sure, I was way over geared, but these guys were bad even for npcs. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or. ) While I. Those pirate vehicle swarm and super evasive melee mech though. ADVANCED AEROSPACE ADVANCED AEROSPACE MOVEMENT Strategic. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. The Draconis Combine Mustered Soldiery (DCMS) is the military arm of the Draconis Combine. Alexandra "Lexi" Cherenkov, VTR-9B Victor; Paul Devries, HBK-4G. Author Topic: Vehicle Lance Composition Numbers (Read 2370 times) Alzer. #5. - 1 King Crab 2 x AC20 - That Highlander with old techs. Look for the keyword StartingLance, then change the mechdef_mechname parts to the mechs you want. I run 2 king crabs with dual ac 20s and a lrm 20 with my maxed out vanguard in one king crab who acts as a scout and moves as a heavy. For the sake of clarity, various factions' principal aerospace formations are listed below. Battletech is not exactly a "competitive" game in the same way Warhammer is. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Each one has parts that can be individually destroyed or weakened. Light Fire Lance - No units heavy or larger, 75% must be Missile Boat or Sniper. The Alpha Strike Lance is analogous the BattleTech lance. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. . Then dropkick same enemy with your brawler. In just about all the games, it was all about picking the biggest mech (s) they allowed or that you had and rolling with that. If Battletech is a game about doing damage. The box also provides eight dry-erase cards, six of which are intended to directly support. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. I'm playing in an escalation league right now, building up from a single Mech to a full lance. yourself ab bit and bring 1,2 additional Mechs in Roles like Scout/Flanker it's more enjoyable then just rolling in 4 if your biggest Boys. Rest of weapons. hpgstation. minneapolis st paul theater schedulesolid hexagon crochet cardigan. Former BattleTech logo. Late-game Lance Composition. Flat -1 to be hit, open-topped, 16" movement (22" with an auto-advance) and open-topped to let our awesome pistols do some work while staying safe inside. 3 3028; 4. Higher end of the light range and fast mediums. Battle Lances are best when they are faster/more mobile than average, and have more armor. I'm familiar with how build a lance/force in CBT - pick a tonnage/ BV/ scenario / OpFor (or whatever mechanism you personally prefer) and then go for it. Devastator. ) Davion is pretty standard, Marik has fewer assaults (7. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Inner Sphere Pilot Cards. This works for testing a single mech loadout to a full lance composition and will save you massive amounts out time and money. They dont miss, theyre that good. NFL. This will be a quick, ugly run-down of best ways to knock out all 128. If they are mech/tank/infantry companies, each is 3 platoons of 4 tanks/squads. g. NFL. The only disadvantage this lance has lance is an overall lack of long-range firepower - which means VTOLs and other long-range combatants can become a problem if left unchecked - but the speed, mobility, and ability to retain firepower under sustained damage makes this lance absolutely brutal on the field. Get past all the intro stuff. Several Brigades were restructured after the Capellan Crusades of 3111 revealed weaknesses in the CCAF. My usual lance is. Makes for more even matches. g. $3172. All things BattleTech, including the tabletop games, miniatures, fiction and video games. There's a bit of countering enemy type. Re: Troop Transport Combined with Troops for Force Composition. In the ASC, the chart on pg 148 and the description of how Lance composition is arranged on pg 149 provide you the "rules", such as they are. Company would be lance (4) of mechs, Lance (2) of fighters. CryptoThe Star League Defense Force (SLDF) was the principal military force defending the Star League, a conglomeration of star systems within roughly 500 light years of Terra. Albireo May 9, 2018 @ 7:49pm. The infamous Black Widow Company was a semi-independent unit within the larger mercenary unit Wolf's Dragoons, formed and led throughout its existence by Natasha Kerensky, the "Black Widow". If you play AS at the larger scale of 8v8 or 12v12 games take about as long as a standard game of Battletech. Speed in Battletech is a lot more than evasion pips - the side with the faster mechs determines where and when the battle is fought, and the side with the lighter mechs can control the order of actions using Reserve. The. In combat, that often translates into being able to take an other shot instead of having break off to cool down. I offer a Kurita light lance. 41K subscribers in the battletech community. BattleCorps BattleCorps. Composition History 3028 . So with KS Wave 1 ever looming, figured I should put some effort into learning more about lance composition and what not, I remember a while back…4x dual AC/20 King Crabs is basically the Michael Keaton Batman-style "Imma stand here and let you run into my fists" lance composition. It combines four Points of either OmniMechs or Elementals with. Coins. Brooklyn Format Lance Composition Advice? upvotes · comments. 6000-8000 points will allow you to build a decent force. ago. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry Tactics. Members Online. « Reply #1 on: 04 October 2021, 17:59:26 ». help Reddit App Reddit coins Reddit. An experienced player will probably win against you, but inexperienced or plain unlucky opponents will be. . Colby's Commandos (short Company) . Firestarter is IMO the best mech in the game. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . [3] The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. Tachyon Lance (Sherman 3): 2d6+8 Ordnance Superheavy. Please refer to rules before posting. You have the Catapult for fire support; the Battlemaster as a short-range tank to go up the centre; the Thunderbolt as a secondary tank with a versatile weapon set; and the Wolverine to flank around. Clan Sea Fox. A BattleMech unit consisting of (at least) four BattleMasters and a Warhammer. The exact. Every time a build a lance it depends on mission. - Atlas 2 x AC20 + 1 medium laser. It's going to cost a bit and the initial cost of the Leopard is hefty when starting out. There's no tournament scene outside of some local groups. minneapolis st paul theater schedulefortigate azure github. Please refer to rules before posting. As stated above, the game plan for this lance is “A nice Line/Battle Lance to hold the line”. Hover). It takes 61 damage to kill any mech in the game if they're unguarded and the AC/10 can have 65 or 70 damage with the +damage variants. is a more streamlined approach so now I can just 'play the game' instead of stressing out over confusing builds and lance composition. Name. It could be twelve mechs, it could be one mech, two fighters, three tanks and an infantry platoon. Catalyst Game Labs BattleTech: Northwind Highlanders Command Lance. Tactics []. I just replaced the medium lasers with ER versions and upgraded the other weapons to ++ and +++, with the surplus. 0 coins. Edit: Most of the old methods for a custom lance revolve around the RandomCampaignStart file, however this file no long exists in Roguetech that or it's been renamed. ago. Though, the Awesome is a classic Free Worlds League mech and the Commando is Steiner to the bone. I've just gotten the Argo as my dropship, so that tells you where I'm at campaign-wise. My pick for best weapon in 3062. Since there isn't a standard force size, and there aren't any. I love the Battletech universe and am excited to play the game all the way through, but I'm struggling to figure things out. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. . All Systems Nominal Members Online. Advertisement Coins. Lance Composition: I like Grasshoppers (or Guillotines) as either the finisher for a medium Lance of jump capable mechs, where it can use its 4/6/4 speed to kinda keep up with the 5/8/5 and 6/9 mechs, using its LRM5 and Large Laser as it takes an extra turn or two to bring its medium lasers into play. The answer is 3/5/3. Containing mechs from the Succession Wars Era, the Inner Sphere Heavy Battle Lance boxed set gives you four more mechs to bring to your games of Battletech. well forever in Battletech. Philadelphia 76ers. A full 5 batallion regiment was the only number of mechs that would divide fairly evenly and i assumed that mech chassies would be evenly spread to maximize the take all comers aproach to. The Twilight of the Clans sourcebook has the full composition of what was brought along for Task Force Serpent if you’re looking. 5 Skulls Faction: The Free Worlds League OpFor: The Capellan Confederation Restrictions: 2 to 4 missions in a light lance (Mech tonnage limited to 50T) Help House Marik acquire secret research materials from the Capellan Confederation and the Draconis Combine. Lore accurate lance composition. King Crab 1 is the sniper: 2 PPCs++ (stab damage), 2 LRM15, 2 tons of ammo, energy TTS, 13 additional heat sinks (4D), mechwarrior is a lancer. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Clan Pilot Cards. The player, a rookie warrior of Clan Ghost Bear, must face marauding Smoke Jaguars, crusader Wolf warriors and more, and prove their worth or die in the attempt. . So i think this lance composition should be best: 2 mech with AC20s/PPC Bulwark+Breaching shot, for tanking and damage 1 mech with LRMs Bulwark+Breaching shot, as LRM boat 1 mech with SRM/MLs Bulwark+Master tactician, for scouting and tanking. All things BattleTech, including the tabletop games, miniatures, fiction and video games. This was not considered canon by the writers of the BattleTech timeline. A Level II, roughly analogous to a reinforced lance or demi-company, consists of six Level I formations. Basically each lance picked a target and charged , the survivors of Lance A tried to hit Lance B’s target from the rear after the first pass, and vice versa. OK, so I'm a Jade Falcon, about to celebrate 30 years of green-feathered baby-eating since my first Battletech game. So i wanted a clear picture of what the implications of the category distribitions really meant. My own take on the parade scheme. ago. Kept hidden by the supposedly politically neutral organization until after the , the Guards were a force on par with the militaries of the . As Schmuddelkatz said, a Steiner lance. Canonicity []. ago. Tips, Tactics and Lance composition to put the hurt on the Directorate! I've seen some comments around here about the game being too hard and unforgiving. 18 votes, 16 comments. 9. Between 2786 and 2807, the composition of randomly-generated lances from Gryff's Hussars are determined using a single roll on the Random Unit Assignment Tables per lance, with all of. My primary lance has one King Crab acting primarily as spotter and after that as a 548 alpha, 30 net heat, heat bank++, 15t armor (front) and JJs brawler to engage any foe that gets close to the other mechs, and also for 1v1 attacks of. My usual lance is. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. and that thing don't. Another application could be that some poorer factions could try to repurpose some of their mechs for long range fire support by sacrificing mobility and cramming heavier long range weaponry in order to avoid having to use a. This mech has 380. At least 50 percent of the Striker/Cavalry. The 67 cards are made up of: 5 suits of 13 cards each, being one for each of the Successor States, including:The Saga of the Gray Death Legion is a series of books and stories about Grayson Carlyle and his famed mercenary unit, the Gray Death Legion. Yesterday I had a game with my local group of 2v2 Sphere vs Clans. About this item . 145. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. Fire Support: Archer (LT), Crusader, Catapult, and a Griffin. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. This item: BattleTech: Hansen's Roughriders Battle Lance. PlEGUY • 3 yr. BattleCorps BattleCorps. No units in a Striker/Cavalry Lance may be of assault weight class or above. Light lance: medium and light mechs. Some would even go as far as to claim that these former prisoners of the Areseppi Correctional Facility have the Devil himself as their unseen benefactor. It consists of a single 'Mech, aerospace fighter, tank or artillery piece, or a 36-man infantry platoon. ". It only weighs one ton, but the +++ versions up the heat threshold significantly. If you like the content, feel free to subscribe GUIDESThis is a series. hpgstation. The Legion was also. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. reReddit: Top posts of January 2022. The urbies came from there. In general, Stars which mix different unit types see their overall combat effectiveness severely weakened. 6Bibliography. Guide to Smithon. The others are more broadly used by all the. Between 2808 and 2819, the lance composition is. but like, one people actually care about. My current lance is an Orion ON1-K, and a Longbow LGB-7Q. For all things Battletech. 6. Clan Protectorate. Running through the campaign for the first time, and wondering what I should be shooting for as a late game lance comp. Assault lance/"steiner scout lance": all the biggest bois, and they came to play. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. They had a buttload of lance composition tools to compensate. REALLY BIG ENGINE that is. The Inner Sphere Direct Fire Lance was created as a part of the. Reply reply KausticSwarm • You can dismount/swarm in the same action around. For me, one thing that will make or break a Mech with an L-Coil is the heat bank. 4. We know that one of Davion’s signature Heavies is the Jagermech - 65 tons. I’d recommend taking the hatchetman, centurion, grasshopper and trebuchet in one lance, and the longbow, zeus, banshee and stalker in another. Let me start by saying that I've never played a game like Battletech before. BATTLETECH 201, The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent. With BattleTech not having any kind of native mod support, setting up RogueTech is a little fiddly, but nothing too demanding. Battletech is still a crunch war game, and A Time of War expects you to resolve mech combat in the CBT or Alpha Strike systems. Despite having to haul. I have settled on a lance composition of 2 assault mechs (90+ tons), a heavy (75 - 85 tons), and then the Shadow Hawk I detailed above. Multi-shot is also efficient for removing dodge chevrons. Dear reader, think of a lance composition like this: You have a Tank - (brawler. An ECM in an assault lance, especially on a Cyclops or a Narc/Tag platform, can be amazing. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or Base Defense mission. Premium Powerups Explore Gaming. Hi all. History [] Founding []. Anyway, hope this makes sense. Without turrets, it was like playing a dogfighting game like X-Wing. Enough to make even a Clanner pause. My lance composition is an Orion with LRM55 and breaching shot. 37 votes, 14 comments. Business, Economics, and Finance. Lance Composition lore and effectiveness help Hello Battletech players, I am working on basically a regiment TO&E for a campaign i'm running. No indirect fire, extreme heat, etc. - 1 King Crab 2 x AC20 - That Highlander with old techs. 6 3039;. From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:. If you field 8 Mechs it's pretty easy. A good early lance composition will look something like: Evasive brawler (explained above) Sturdier, but still evasive skirmisher (usually 1 big medium range weapon like an AC10 or PPC to strip armor, then maybe some SRMs or MLasers to try and exploit the opening)When you're looking at the company or battalion level then you start looking at lances as being an individual unit, and having a different unit with a different specialty (so this lance is the heavy lance that is the tip of the spear, this lance is the fire support lance, etc). I'm a very critical person when it comes to mods, but this is very polished.